Gameboy Advance Development

Playstation Portable

My new toy, after waiting a long time I bought one. I have yet to discover it's full power using the PSPSDK. For my first attempts I have choosen to recreate SnakeOrDie from the Gameboy. To save time and to keep the learning curve low, I implemented it in LUA instead of C.

With all the superb homebrew around, this machine is the killer. Check out pspupdates.qj.net.


Last update on April 24, 2007 / 20:04